发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing it effectively that the amusement of a specific performance to be executed on the basis of the time period measured by timing means drops.SOLUTION: In a pachinko game machine 1, it is decided whether or not a special game advantageous for a player is executed, and the special game is executed in accordance with the decision result. When a time period timed by timing means satisfies a predetermined time condition, there is executed a specific performance composed of three partial performances to be executed in the order of a first partial performance, a second partial performance and a third partial performance. This specific performance can change performance modes of at least the second partial performance.SELECTED DRAWING: Figure 122
申请公布号 JP2016137357(A) 申请公布日期 2016.08.04
申请号 JP20160095179 申请日期 2016.05.11
申请人 KYORAKU SANGYO CO LTD 发明人 ITO GO;YOSHIZAWA TAKASHI;KAKO TAKAYUKI;KOSHIKAWA KATSUJI;KIKUCHI TAKESHI;NADAHARA TAKU;SASAKI SHINYA;FUJII YOSHITAKA;HAMADA ISAMU
分类号 A63F7/02 主分类号 A63F7/02
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