发明名称 |
Method for implementing a computer game |
摘要 |
A method, implemented as computer code being executed by one or more processors in which a computing device displays computer game graphics for a casual game showing a gameboard with multiple game elements that are removed when matched or switched, such as in a match-3, clicker or switcher game; and in which a processor enables the game to be accessed through a social network through which friends can request help in completing game levels and send game-related gifts to one another; and in which a processor draws the game elements as brightly colored candies. |
申请公布号 |
US9345965(B2) |
申请公布日期 |
2016.05.24 |
申请号 |
US201314029558 |
申请日期 |
2013.09.17 |
申请人 |
KING.COM LTD. |
发明人 |
Knutsson Sebastian |
分类号 |
G06F17/00;A63F13/40;G07F17/32;A63F13/00;A63B71/06;A63F13/30;G06F9/44 |
主分类号 |
G06F17/00 |
代理机构 |
Saul Ewing LLP |
代理人 |
Saul Ewing LLP |
主权项 |
1. A computer implemented method, in which a computing device comprises one or more processors and a display, said display configured to display computer game graphics for one or more casual games, wherein said processors are programmed such that the method comprises:
accessing the game through a social network; receiving, from a device of a social network contact of a player of the device, a first in-game item; determining whether said first in-game item was transmitted in response to receipt of a second in-game item at said device of said social network contact; and if it is determined that the first in-game item was not transmitted in response to receipt of a second in-game item at said device of said social network contact:
displaying on said display, a message; andin response to user input associated with said message, transmitting a third in-game item to said device of a social network contact of said device. |
地址 |
St. Julians MT |