发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve operation rate by suppressing mannerism of performance using movable objects.SOLUTION: There is provided a movable accessory executing prescribed performance operation. Until the number of operation (accessory counter C) of the movable accessory is over a threshold C1 (1000 times), the movable accessory is used for execution of pseudo continuation performance (S800 to S804). When the accessory counter C is over the threshold C1, the movable accessory is used for specific pattern abetment performance (S806 to S810); when the accessory counter C is over a threshold C2 (2000 times) larger than the threshold C1, the movable accessory is used for execution of jackpot determination performance (S812 to S816). Thus, by changing roles (functions) of the movable accessory according to the number of operations of the movable accessory, mannerism of performance using the movable accessory can be suppressed and drive rate can be improved.SELECTED DRAWING: Figure 24
申请公布号 JP2016198212(A) 申请公布日期 2016.12.01
申请号 JP20150079413 申请日期 2015.04.08
申请人 TAIYO ELEC CO LTD 发明人 UNABARA SHINYA;HYODO TOSHIYUKI;ANDO SATOKI;TAKEUCHI TAKAHIRO
分类号 A63F7/02 主分类号 A63F7/02
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