发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To appropriately determine the presence or absence of execution and the execution period of a performance for reporting a value to be counted.SOLUTION: A value to be counted from a first specific value to a second specific value is reported, one of a plurality of kinds of performances is executed when the reported value reaches the second specific value, execution or not of reporting to one of the plurality of kinds of performances is determined, and preferential execution of reporting to a specific performance having a higher degree of advantage to a player from among the plurality of kinds of performances is determined so that report periods of executed reports do not overlap with each other.SELECTED DRAWING: Figure 6
申请公布号 JP2016154813(A) 申请公布日期 2016.09.01
申请号 JP20150036794 申请日期 2015.02.26
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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