发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine including a more novel performance for preventing a player from getting tired.SOLUTION: In execution of a first performance (for example, a ready-to-win inflaming performance), a game machine executes a first suggestive performance (for example, a suggestive performance by a character P), or a second suggestive performance (for example, a suggestive performance by a character Q). However, the first suggestive performance can be easily executed when developing to a second performance (for example, a ready-to-win performance M) having low reliability. The second suggestive performance can be easily executed when developing to a third performance (ready-to-win performance N) having high reliability. When no development is made to the second performance and the third performance, when the first performance is executed, the first suggestive performance is more easily executed than the second suggestive performance.
申请公布号 JP6035260(B2) 申请公布日期 2016.11.30
申请号 JP20140024825 申请日期 2014.02.12
申请人 京楽産業.株式会社 发明人 渡辺 直幸
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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