发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve taste of a game by devising a mode performance.SOLUTION: A game machine is configured to control a game in a probability variable game state, when a game state becomes a jackpot from a normal game state. The game machine includes, as mode performances in the probability variable game state, "a normal RUSH", "a heated RUSH 1", "a heated RUSH 2", and "an ascension RUSH". The transfer of each mode performance is executed by establishment of conditions A-F by a variation pattern based on prior determination processing and a rush/termination lottery. Consequently, in the "heated RUSH 1", the game machine reliably determines a jackpot when the game state becomes a ready-to-win state. In the "heated RUSH 2", the game machine reliably determines 16R jackpot, when the game state becomes the jackpot. In the "ascension RUSH", the game machine reliably determines a 16R jackpot, when the game state becomes a ready-to-win.SELECTED DRAWING: Figure 8
申请公布号 JP2016190168(A) 申请公布日期 2016.11.10
申请号 JP20160161529 申请日期 2016.08.19
申请人 KYORAKU SANGYO CO LTD 发明人 WATANABE NAOYUKI
分类号 A63F7/02 主分类号 A63F7/02
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