发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine permitting more novel hold display for preventing a player from getting tired.SOLUTION: A game machine stores game information into holding storage means with the maximum holding storage number as an upper limit to perform holding display. In determination of an information performance to be executed when reservation of which a display mode is changed to specific hold display (for example, "red") is consumed, when control is performed in a first game state (for example, high-probability/time-shortening states), an informing performance (for example, an SP ready-to-reach performance) not determined under control in a second game state (for example, a normal state) differing from the first game state can be determined.
申请公布号 JP6053661(B2) 申请公布日期 2016.12.27
申请号 JP20130234179 申请日期 2013.11.12
申请人 京楽産業.株式会社 发明人 末松 崇洋;百瀬 智哉;白井 正輝;末石 可奈子;松田 佑介
分类号 A63F7/02 主分类号 A63F7/02
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