摘要 |
PROBLEM TO BE SOLVED: To provide a game machine permitting more novel hold display for preventing a player from getting tired.SOLUTION: A game machine stores game information into holding storage means with the maximum holding storage number as an upper limit to perform holding display. In determination of an information performance to be executed when reservation of which a display mode is changed to specific hold display (for example, "red") is consumed, when control is performed in a first game state (for example, high-probability/time-shortening states), an informing performance (for example, an SP ready-to-reach performance) not determined under control in a second game state (for example, a normal state) differing from the first game state can be determined. |