发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that performs a switching of a plurality of game states where difference in advantageous degree is provided and that can properly suppress reduction of operation rate in the game machine.SOLUTION: A pachinko machine 10 includes an operation ball entrance part where game balls can enter, and on the basis of a lottery based on a ball entrance to the operation ball entrance part, a switching is performed between a high frequency support mode advantageous to a player and a low frequency support mode disadvantageous to the player. Also, at an occurrence of a ball entrance to the operation ball entrance part, a lottery for a big win and the like is performed. At the moment, a variable display of a symbol is performed in a symbol display device, and the lottery result is explicitly shown by a stop mode of the symbol. As a table to be referred to when determining a variable display mode of symbols, a first table and a second table are provided, the second table being a table where a variable display mode that may cause a player to recognize that an expectation level for a generation of a big win and the like is higher than the first table is more likely to be selected. When a switching is made to the low frequency support mode, a reference object is switched to the second table.SELECTED DRAWING: Figure 1
申请公布号 JP2016129762(A) 申请公布日期 2016.07.21
申请号 JP20160083724 申请日期 2016.04.19
申请人 SANYO PRODUCT CO LTD 发明人 OYA TOSHIHARU;GOTO TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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