发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can reduce burden on the control for the determination of performance states. SOLUTION: A sub control circuit (72) of the game machine (1) is provided with a sub ROM (82) where a plurality of performance shift modes are stored which is made up of information on the sequence of altering the performance states under the RT1 (replay) game status and information on the counts of games with the performance states staying on. An image control microcomputer (81) determines a performance shift mode out of the plurality of those stored in the sub ROM (82) in the shift to the RT1 game status and determines the current performance state from the performance shift mode decided. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009056079(A) 申请公布日期 2009.03.19
申请号 JP20070225427 申请日期 2007.08.31
申请人 ARUZE CORP 发明人 SASADA YUJI;IRIKO HIROSHI;SUZUKI TAKAHIRO
分类号 A63F5/04 主分类号 A63F5/04
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