发明名称 SYSTEM AND METHOD FOR SIMULATING GROUP PLAY WITHIN ASYNCHRONOUS VIDEOGAME CONTENT
摘要 To simulate group play, player-controlled characters may be grouped prior to entry into a set of asynchronous videogame content. Then separate instances of the set of asynchronous videogame content may be provided to players associated with individual ones of the grouped player-controlled characters. In the separate instance provided to a given player, secondary instances of the player-controlled characters other than the player-controlled character being controlled by the given player may be controlled automatically to accompany the player-controlled character being controlled by the given player.
申请公布号 US2016339346(A1) 申请公布日期 2016.11.24
申请号 US201615230204 申请日期 2016.08.05
申请人 MASLOW SIX ENTERTAINMENT, INC. 发明人 Harp Derek;Gregory-Brown Bengt;Savelli Pat N.;Hooker James J.
分类号 A63F13/847;A63F13/30;A63F13/77 主分类号 A63F13/847
代理机构 代理人
主权项 1. A system configured to simulate group play within asynchronous videogame content such that the individual players control corresponding player-controlled characters within a videogame, wherein the players include a first player that controls a first player-controlled character and a second player that controls a second player-controlled character, the system comprising: one or more physical processors configured via computer-readable instructions to: effectuate presentation of views of a first instance of a first set of asynchronous videogame content to the first player;effectuate presentation of views of a second instance of the first set of asynchronous videogame content to the second player such that the first player and the second player participate in the first set of asynchronous videogame content separately from each other;receive a first set of information related to progress of the first player-controlled character in the first instance of the first set of asynchronous videogame content;generate a first status update based on the first set of information; andeffectuate presentation of the first status update to the second player.
地址 San Mateo CA US
您可能感兴趣的专利