发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can improve the playing potentialities by enhancing the motivation to the successive passage through a specified area. <P>SOLUTION: The game machine is provided with an area passage detection means which detects the passage of the game balls through the specified region within the playing area, a performance contents selection means which selects the contents of performance to match the progress of the game and a performance means which executes the contents of the performance selected by the performance contents selection means. It is also provided with a time counting means which starts the counting of time responding to the requisite detection by an area passage detection means, a frequency of successive passage counting means for counting the frequency at which the area passage detection means detects the passage of the game balls as the frequency of the successive passage within the specified successive detection time and a frequency of successive passage detection means which detects the reach of the specified value in the frequency of the successive passage counted by the frequency of successive passage counting means. The performance contents selection means selects the special performance contents from among those of a plurality of kinds responding to the requisite detection by the frequency of successive passage detection means. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005046514(A) 申请公布日期 2005.02.24
申请号 JP20030283794 申请日期 2003.07.31
申请人 ARUZE CORP 发明人 AKAMATSU YOICHIRO;NABETA HIDEYUKI
分类号 A63F13/00;A63F7/02;A63F13/10;A63F13/12;(IPC1-7):A63F7/02 主分类号 A63F13/00
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