发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine that can determine an individual performance not overlapping with other winning symbols according to an establishment symbol as a winning performance to be executed during an advantageous state.SOLUTION: To individual demonstration symbols, respectively different characters are individually made to correspond. In a winning performance executed during a big winning game, a performance using the individual characters corresponding to the demonstration symbols used in establishment display of winning of a big winning is executed. That is, the winning performance using a character [A] corresponding to [1] is executed during the big winning game when [111] is established and displayed as a combination of the demonstration symbols, and the winning performance using a character [G] corresponding to [7] is executed when [777] is established and displayed.
申请公布号 JP5974405(B2) 申请公布日期 2016.08.23
申请号 JP20110262527 申请日期 2011.11.30
申请人 豊丸産業株式会社 发明人 杉浦 飛雄馬
分类号 A63F7/02 主分类号 A63F7/02
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