发明名称 |
GAME DEVICE, GAME DEVICE CONTROL METHOD, AND RECORDING MEDIUM |
摘要 |
A drill unit 111 expands a dungeon based on a parameter in two directions from the starting point X and selects a start S and a goal G from each area expanded in two directions. Thus, it is possible to generate a path from the start S to the goal G passing through the starting point X. Moreover, it is possible to determine a board form of the whole dungeon by determining expanding directions with the parameter. |
申请公布号 |
US2016199734(A1) |
申请公布日期 |
2016.07.14 |
申请号 |
US201414914437 |
申请日期 |
2014.09.10 |
申请人 |
CAPCOM CO., LTD. |
发明人 |
SAKAKIBARA Kazuki |
分类号 |
A63F13/47;A63F13/822;A63F13/825 |
主分类号 |
A63F13/47 |
代理机构 |
|
代理人 |
|
主权项 |
1. A game device generating an activity space that is a virtual game space where game characters can act, the game device comprising:
a monitor displaying a game screen; a controller input operation by a user; a memory on which data is stored; a storing unit storing a parameter indicating a percentage in each direction to generate the activity space on the memory; an activity space generating unit generating the activity space in at least two different directions from a starting point in a virtual game space at random based on the parameter; a setting unit setting at least one start and at least one goal in each activity space generated in different directions; a controlling unit moving game characters in the activity space in response to an operation signal input from the controller; and a rendering unit rendering the game screen including the activity space and the game characters and displaying the game screen on the monitor. |
地址 |
Osaka JP |