发明名称 |
VIEW INDEPENDENT 3D SCENE TEXTURING |
摘要 |
One disclosed example method for view independent color equalized 3D scene texturing includes capturing a plurality of keyframes of an object; accessing a 3D representation of the object comprising a surface mesh model for the object, the surface mesh model comprising a plurality of polygons; for each polygon, assigning one of the plurality of keyframes to the polygon based on one or more image quality characteristics associated with a portion of the keyframe corresponding to the polygon; reducing a number of assigned keyframes by changing associations between assigned keyframes; and for each polygon of the surface mesh model having an assigned keyframe: equalizing a texture color of at least a portion of the polygon based at least in part on one or more image quality characteristics of the plurality of keyframes associated with the polygon; and assigning the equalized texture color to the 3D representation of the object. |
申请公布号 |
EP3108449(A1) |
申请公布日期 |
2016.12.28 |
申请号 |
EP20150708640 |
申请日期 |
2015.02.20 |
申请人 |
Qualcomm Incorporated |
发明人 |
KNOBLAUCH, Daniel;MULLONI, Alessandro;WAGNER, Daniel |
分类号 |
G06T11/00;G06T15/04 |
主分类号 |
G06T11/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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