发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of favorably executing an auxiliary performance.SOLUTION: When a start lever 41 provided in a slot machine 10 is operated, the slot machine draws a lottery of a symbol combination and starts to rotate reels 32L, 32M, and 32R visible through display windows 26L, 26M, and 26R. When stop switches 42-44 are operated, the reels 32L 32M, and 32R corresponding to the respective switches 42-44 are stopped. In a match game mode, a match performance is executed up to three games. When a hero character wins in the match performance, the game is transferred to a flight mode, however, when the hero character is defeated, the game is transferred to a normal mode. When a counterattack performance resulting in a win of the hero character is executed, the slot machine may rebroadcast the counterattack performance in a next game on the basis of timing of issuing a start command of the next game.
申请公布号 JP2014076234(A) 申请公布日期 2014.05.01
申请号 JP20120226650 申请日期 2012.10.12
申请人 SANYO PRODUCT CO LTD 发明人 ISHIZUKA KEITA
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址