摘要 |
PROBLEM TO BE SOLVED: To provide a game server capable of preventing a well-meaning real user from dropping interest in an entire game by taking measures created by devising an exchange method for exchanging virtual items usable in a virtual space between virtual users.SOLUTION: The game server includes: a value calculation part 62 that, when an exchange is requested for exchanging virtual items between a first virtual user and a second virtual user, calculates a first item value on the basis of a capability value of a first exchange item, and calculates a second item value on the basis of a capability value of a second exchange item; a value difference determination part 63 for determining whether the value is a mismatch or not on the basis on a difference between the first item value and the second item value; and a display output part 66 for a trade part that, when it is determined that the value is the mismatch, transmits confirmation notification data for prompting a confirmation of the item exchange to a terminal 3 for operating the virtual user who is to acquire the exchange item with a low item value. |