发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of securing an execution time of a performance to be executed at predetermined timing.SOLUTION: The game machine executes a continuous performance of, after termination of a sudden probability variable jackpot game or a small winning game, transferring to a latent state and, tenth, twentieth, and thirtieth variations after termination of the sudden probability variable jackpot game or the small winning game, notifying of whether or not to continue the latent performance. When a success (the continuation) is notified continuously three times in the continuous performance, the game is transferred to a high probability stage. When a failure (termination) is notified in the continuous performance, the game is transferred to a normal stage. At execution timing of the continuous performance after transferred to the normal stage, the game machine executes a ready-to-win performance or the like as substitute for the continuous performance. At tenth, twentieth, and thirtieth variations after transfer to the latent state, a variation pattern of a variation time capable of executing the continuous performance is selected at a high rate.SELECTED DRAWING: Figure 5
申请公布号 JP2016127929(A) 申请公布日期 2016.07.14
申请号 JP20160010488 申请日期 2016.01.22
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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