发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing trouble caused by overlapping execution timing of a notice performance executed by music piece sound without any connection with variable display to execution timing of a specific performance executed in connection with the variable display.SOLUTION: A performance control CPU 101 measures time from start of variation to a hook portion, namely a specific portion of words A of a song, for a music piece A. When it is determined that the time overlaps with T0, the performance control CPU 101 performs control so as to prevent execution of one of a read-ahead cut-in advance notice and a read-ahead specific performance.SELECTED DRAWING: Figure 20
申请公布号 JP2016135438(A) 申请公布日期 2016.07.28
申请号 JP20160092421 申请日期 2016.05.02
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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