发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which controls the operation of a movable body by a nonconventional method and also prevents an operation mode of the movable body from being monotonous.SOLUTION: A plurality of kinds operation patterns in which the number of times and the timing for executing damage operation is different are set as an operation pattern of a first movable body 61 during battle performance. When the execution of an accessory performance is determined, a numerical value is acquired from a g counter, and an operation pattern is selected according to the acquired numerical value, and the first movable body 61 is operated according to the selected operation pattern. Then, the first movable body 61 can be operated by a nonconventional method which operates the first movable body 61 according to a preset operation pattern. Since the plurality of kinds of operation patterns are set, the first movable body 61 can be operated in various modes even though an operation or the like of a game button 25 is not required, and as a result, a game related to the operation of the first movable body 61 is hardly monotonous.SELECTED DRAWING: Figure 8
申请公布号 JP2016104112(A) 申请公布日期 2016.06.09
申请号 JP20150131683 申请日期 2015.06.30
申请人 TOYOMARU INDUSTRY CO LTD 发明人 NISHIGAKI KATSUTA
分类号 A63F7/02 主分类号 A63F7/02
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