发明名称 GRAPHICAL SIMULATION OF OBJECTS IN A VIRTUAL ENVIRONMENT
摘要 A method for simulating a graphical object. The method comprises monitoring approximate distance between a first graphical object and a second graphical object, the first graphical object having at least a first particle and the second graphical object having at least a second particle; detecting a collision (P220) between the first particle and the second particle; computing (P230) a first set of forces associated with the first and second particles due to the collision, wherein the first set of forces are computed within a first context in which X particle attributes associated with the first and second particles are considered; computing (P240) a second set of forces associated with the first and second particles due to the collision, wherein the second set of forces are computed within a second context in which Y friction particle attributes associated with the first and second particles are considered, wherein X<Y.
申请公布号 US2016196682(A1) 申请公布日期 2016.07.07
申请号 US201615066698 申请日期 2016.03.10
申请人 Intel Corporation 发明人 Ragozin Dmitry;Shokin Alexander
分类号 G06T15/00;G06T1/20;G06T13/20 主分类号 G06T15/00
代理机构 代理人
主权项
地址 Santa Clara CA US