发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a technique capable of preventing impairment of a player's eagerness for a game in a game machine including a function of producing a specific performance according to the number of successive times of a bonus game.SOLUTION: The game machine according to the present invention includes: number-of-successive-transfers counting means that, after terminating a game period of a special game state, when a game state transferable to the special game state is produced again until a variable display of identification information is executed a prescribed number of times, increments the number of times of successively transferring to the special game state by one; and first intra-special-game performance determination means that, when the number-of-successive-transfers counting means increments the number of successive transfers by one, determines a content of an intra-special-game performance to be executed during a game period of a first special game state having transferred in the increment, on the basis of the number of successive transfers after the increment. Each time the number-of-successive-transfers counting means increments the number of the successive transfers by one, the prescribed number of times increases.SELECTED DRAWING: Figure 52
申请公布号 JP2016214765(A) 申请公布日期 2016.12.22
申请号 JP20150105993 申请日期 2015.05.26
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 SHIBATA TAKATADA;YAHATA YOSHIAKI
分类号 A63F5/04 主分类号 A63F5/04
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