摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which can suppress a decrease in game motivation by lose in a game machine stop displaying a prescribed performance symbol in a stop mode showing win/lose determination.SOLUTION: A game machine sets a high probability read-ahead mode in which read-ahead performance (zone performance) is easily executed or a low probability read-ahead mode in which read-ahead performance is less easily executed than in the high probability read-ahead mode, and can execute mode suggestion performance in a mode in which it is not possible to identify which mode is set. When the high probability read-ahead mode is set, frequency of the mode suggestion performance after a performance symbol is stop displayed in a loss stop mode is made relatively high (first mode correspondence performance is executed). On the other hand, when the low probability read-ahead mode is set, frequency of the mode suggestion performance to be executed after the performance symbol is stop displayed in the loss stop mode is made relatively low (second mode supporting performance is executed).SELECTED DRAWING: Figure 40 |