发明名称 MATCHMAKING SYSTEM FOR MASSIVE MULTIPLAYER ONLINE GAMES
摘要 In accordance with one aspect of the embodiments described herein, there is provided a matchmaking system for massive multiplayer online games. In one or more embodiments, the described matchmaking system is easily tunable enabling the gaming administrator to make quick adjustments to the parameters of the matchmaking system. The system is configured to provide game players with a fair gameplay experience across their entire career of matches. Fine tuning of the point values assigned to vehicles, the player-specific point modifiers, and the point ranges used for creating matches allows for long-term improvement to the matchmaking results. In one or more embodiments, the matchmaking system assigns points to each game player and a vehicle and relies on specific point ranges and values assigned to vehicle, and player specific point modifiers.
申请公布号 US2016206961(A1) 申请公布日期 2016.07.21
申请号 US201514602270 申请日期 2015.01.21
申请人 Mail.Ru Games, LLC 发明人 Taylor Richard Weston;Martin Twain Aieta;Festa Matthew Alan
分类号 A63F13/795 主分类号 A63F13/795
代理机构 代理人
主权项 1. A computerized system for matchmaking a plurality of players in a multiplayer online game into two player teams, the system comprising a processing unit and a memory, the memory containing a set of instructions, which, when executed by the processing unit cause the processing unit to perform a method comprising: a. identifying a player from the plurality of players as a match seed player; b. establishing a point range based on a total number of points associated with the identified match seed player, wherein the point range represents a minimum and a maximum number of points that a player from the plurality of players would be required to have in order to be considered for the player team; c. providing a plurality of buckets, each bucket representing a predetermined need within a team of players; d. temporarily assigning players from the plurality of players to the plurality of buckets; e. assigning the players from the plurality of players to a plurality of class pools based on a vehicle class associated with each player of the plurality of players; and f. distributing players assigned to each class pool between two teams one at a time based on point values associated with the respective players.
地址 Moscow RU