发明名称 ゲームプログラム、及び、情報処理装置
摘要 PROBLEM TO BE SOLVED: To provide an object selection method for enabling a user to appropriately select an object even when performing quick input operation.SOLUTION: The object selection method includes: receiving the input of a base point object among a plurality of objects on a screen and instruction coordinates for instructing an object to be selected the next to the base point object S3; specifying one or more candidate objects almost adjacent to the base point object on the basis of predetermined arrangement, and setting a first vector from the base point object to each of one or more candidate objects S4; setting a second vector from the base point object to the instruction coordinates S5; calculating an angle made by the first vector and the second vector S6; and determining one selection object to be selected the next to the base point object from one or more candidate objects on the basis of the calculated angle S7.
申请公布号 JP5873593(B2) 申请公布日期 2016.03.01
申请号 JP20150148263 申请日期 2015.07.28
申请人 株式会社 ディー・エヌ・エー 发明人 植野 義規
分类号 A63F13/422;A63F13/2145;A63F13/426;A63F13/80;G06F3/041;G06F3/048 主分类号 A63F13/422
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