发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To block players excessively committed to playing from feeling excessive expectations by notifying them of the hit of a dropping lottery. SOLUTION: While a time shortening game is executed, game balls are stored in a game ball storage part 330 provided in a non-playing area above a starter slot 25 in the game area. When the probability state is altered from the high- to low-probability state, the game ball storage part 330 is opened to make players that the alteration is made to the low-probability state from the high-probability state. On the other hand, while the probability of winning the starter slot 25 in the playing area is heightened in the low-probability state when players are so-called stuck in hopeless gut. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008093030(A) 申请公布日期 2008.04.24
申请号 JP20060275528 申请日期 2006.10.06
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F7/02 主分类号 A63F7/02
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