发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of performing a presentation with a preferable length during a special game state.SOLUTION: According to the game machine of the present invention, during a specific game state, when a series of presentations composed of a combination of a plurality of unit presentation patterns is controlled to be performed in respective unit game periods while being interrupted in an interval period, a total presentation time of the series of presentations is adjusted by a presentation time adjustment of at least one unit presentation pattern excluding a first unit presentation pattern. At this time, the presentation time adjustment of the unit presentation pattern is performed on the basis of a game situation prior to the unit presentation pattern that becomes an object of the presentation time adjustment. Therefore, a period from when the specific game state is generated till when it is finished may take a wide range depending on game situations (such as a player's method of game, a state of movement of game media corresponding to individual differences of game machines, etc.), as a presentation performed in the specific game state, a presentation with a preferable length can be performed.SELECTED DRAWING: Figure 28
申请公布号 JP2016165629(A) 申请公布日期 2016.09.15
申请号 JP20160124069 申请日期 2016.06.23
申请人 SANYO PRODUCT CO LTD 发明人 ISHIDA YUJI;YAMAGUCHI MASAKI;ONUKI MASATO;KIKUCHI KUNIHIKO
分类号 A63F7/02 主分类号 A63F7/02
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