发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To execute a pseudo continuation performance after a ready-to-win and to easily report the number of times of the pseudo continuation performance without giving misunderstanding and a sense of incongruity to notification of a lottery result including a performance, such as a pattern variation, within a display screen.SOLUTION: When a pseudo continuation performance is repeated after a ready-to-win, the number of repetition times corresponds to an expected value of winning, so that the number of pseudo continuation times becomes an important element in terms of grasping a progress situation of a future game. By paying attention to the fact that a ready-to-win pattern 280 stops temporarily first, the ready-to-win pattern 280 to be temporarily stopped first is stored, and the basic ready-to-win patterns 280 are overlapped partially mutually and are displayed multiply each time when a pseudo continuation pattern G is stopped temporarily. As a result, a player can always recognize the number of pseudo continuation times through eyesight in addition a ready-to-win state, thus grasping a subsequent progress situation of the game with a feeling of expectation.SELECTED DRAWING: Figure 8
申请公布号 JP2016195871(A) 申请公布日期 2016.11.24
申请号 JP20160162874 申请日期 2016.08.23
申请人 HEIWA CORP 发明人 UENO AKIHIRO
分类号 A63F7/02 主分类号 A63F7/02
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