发明名称 HYBRID GAME ELEMENT MANAGEMENT
摘要 HYBRID GAME ELEMENT MANAGEMENT [0063] Methods and systems for operating a hybrid game including a real world engine configured to provide a randomly generated payout for a gambling game and a game world engine configured to manage an entertainment software engine to provide outcomes based upon a player's skillful execution of an entertainment game are provided. In operation, an amount of real world credits are wagered in the real world engine, a randomly generated payout of real world credits is determined based upon the wagered amount using the real world engine, a number of elements adding that are ascribed to a player and that are scaled according to a scaling ratio set by the game world engine relative to the payout of real world credits using the game world engine, and the elements are divided according to a division ratio set by the game world engine into enabling elements ascribed to the player capable of immediate use in the entertainment game and reserve enabling elements ascribed to the player but incapable of immediate use in the entertainment game using the game world engine, wherein the elements are limited resources utilized within the entertainment game to advance gameplay. -29- WO 2013/010036 PCT/US2012/046551 Hybrid Game RW game OS 104 GW game OS 106 Table Ln Table Ln- 116 RW 10 -------- ---- ---- -----RWC 108 GWC meters RWC meters: Entertainment Gambling game G i -------- game user user interfaceineae FlG. 1 100
申请公布号 AU2016213738(A1) 申请公布日期 2016.08.25
申请号 AU20160213738 申请日期 2016.08.10
申请人 GAMBLIT GAMING, LLC 发明人 ARNONE, MILES;MEYERHOFER, ERIC JAMES
分类号 A63F9/24 主分类号 A63F9/24
代理机构 代理人
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