发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To produce a state incomprehensible for a player whether or not a game state is a high probability state in a game machine capable of transferring to the high probability state in response to passage of a specific area.SOLUTION: During a special game executed by a stationary display of passage permission specific identification, when specific area passage detection means (a specific area sensor 39a) detects the passage, a Pachinko game machine 1 can control a game state after the special game to a high probability state, however, when the specific area passage detection means detects no passage, controls the game state after the special game to a non-high probability state. During the special game executed by a stationary display of the passage permission specific identification, when the specific area passage detection means detects the passage, the Pachinko game machine 1 may control performance display means in any of a first mode for notifying of passage of a game ball to a specific area 39 and a second mode of not notifying of the passage of a game ball to the specific state.
申请公布号 JP6040430(B2) 申请公布日期 2016.12.07
申请号 JP20150082167 申请日期 2015.04.14
申请人 株式会社サンセイアールアンドディ 发明人 小林 葵;井上 雄貴
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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