发明名称 Method and System for Volume Rendering Based on 3D Image Filtering and Real-time Cinematic Rendering
摘要 A method and apparatus for volume rendering based 3D image filtering and real-time cinematic volume rendering is disclosed. A set of 2D projection images of the 3D volume is generated using cinematic volume rendering. A reconstructed 3D volume is generated from the set of 2D projection images using an inverse linear volumetric ray tracing operator. The reconstructed 3D volume inherits noise suppression and structure enhancement from the projection images generated using cinematic rendering, and is thus non-linearly filtered. Real-time volume rendering can be performed on the reconstructed 3D volume using volumetric ray tracing, and each projected image of the reconstructed 3D volume is an approximation of a cinematic rendered image of the original volume.
申请公布号 US2016269723(A1) 申请公布日期 2016.09.15
申请号 US201514977467 申请日期 2015.12.21
申请人 Siemens Aktiengesellschaft 发明人 Zhou Shaohua Kevin;Engel Klaus
分类号 H04N13/04;H04N13/00;G06T11/00;G06T7/00;G06T15/20;G06T7/60;G06K9/52;G06K9/46;G06T5/00;G06T15/06 主分类号 H04N13/04
代理机构 代理人
主权项 1. A method for volume rendering based filtering of a 3D volume, comprising: receiving, at a cloud computing system, a 3D volume from a client device; generating, in the cloud computing system, a set of 2D projection images of the 3D volume using cinematic volume rendering; and generating, in the cloud computing system, a reconstructed 3D volume from the set of 2D projection images using an inverse linear volumetric ray tracing operator.
地址 Munich DE
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