发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine for solving deviation of time count means.SOLUTION: A pachinko machine 10 comprises: specific performance execution means for executing a specific performance; time count means for grasping a current time; start setting means for setting a timing for starting the specific performance, based on count information by the time count means; first operation means disposed so that a player can operate the same; and second operation means disposed so that the player cannot operate the same. When prior setting which is performed by operating the second operation means, is performed, a state is changed to a count setting effective state in which setting of a count value of the time count means by operating the first operation means becomes possible.SELECTED DRAWING: Figure 1
申请公布号 JP2016168124(A) 申请公布日期 2016.09.23
申请号 JP20150048804 申请日期 2015.03.11
申请人 SANYO PRODUCT CO LTD 发明人 OKAMURA GEN
分类号 A63F7/02;A63F5/04 主分类号 A63F7/02
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