发明名称 |
SYSTEM AND METHOD FOR IMAGE CAPTURE AND MODELING |
摘要 |
A system and method for capturing a player's likeness on an in game model at runtime including geometry and texture. |
申请公布号 |
US2016350618(A1) |
申请公布日期 |
2016.12.01 |
申请号 |
US201615089183 |
申请日期 |
2016.04.01 |
申请人 |
Take-Two Interactive Software, Inc. |
发明人 |
Meekins Timothy Lee;Yilmaz Emre Hasan |
分类号 |
G06K9/62;G06T17/10;A63F13/213;A63F13/327;A63F13/25;A63F13/32;A63F13/335;A63F13/332;G06T3/00;A63F13/655 |
主分类号 |
G06K9/62 |
代理机构 |
|
代理人 |
|
主权项 |
1. A computer-implemented method for capturing a user's likeness on an in game model at runtime, comprising:
acquiring, by an input device coupled to a data processor, a set of images of the user; isolating one or more features from the acquired set of images to be matched, wherein each feature represents a group of pixels that can be found across at least one of the set of acquired images; matching a selected feature to said one or more isolated features; triangulating points of the acquired set of images in a three-dimensional space based on said matched features; aligning the triangulated points to a target model; and generating texture for use on the aligned points to generate the in game model at runtime. |
地址 |
New York NY US |