发明名称 Game machine and game processing method
摘要 The present invention is concerned with increasing a feeling of competitiveness between players of a music-oriented game. Based on evaluation of performance of the first and second players based on their steps, the number of times step timing is presented as guidance is varied. Specifically, while reference arrows (46, 48) are displayed, a plurality of timing guidance arrows (50, 62) approaching the reference arrows (46, 48) are also displayed on a game screen image (40), whereby a state where step timing is arriving is shown to the player. Then, a speed at which the reference arrows (46, 48) approach the timing guidance arrows (50, 62), respectively, is changed from a default speed to speeds of half, twice, and three-times the default speed based on the result of evaluation on the respective player's stepping performances, to thereby change the guidance level. <IMAGE>
申请公布号 EP1199702(A2) 申请公布日期 2002.04.24
申请号 EP20010307027 申请日期 2001.08.17
申请人 KONAMI CORPORATION;KCE TOKYO INC. 发明人 NOBE, KAZUHIKO;NIIDE, SHINICHIRO
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
代理机构 代理人
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