发明名称 |
GAME MACHINE, METHOD FOR CONTROLLING THE SAME, COMMUNICATION GAME SYSTEM, SERVER, AND COMPUTER PROGRAM |
摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game machine which can inform a player of a so-called involved state in the progress on a game. <P>SOLUTION: Game history information in a game process is stored in an RAM22 (S7), discriminating the involved state on the basis of the game history information (S8), when decided continuation of a disadvantageous state to the player (S8: YES), a pair of speakers for voice output outputs voice as stereophonic sound (S11). <P>COPYRIGHT: (C)2003,JPO</p> |
申请公布号 |
JP2003159382(A) |
申请公布日期 |
2003.06.03 |
申请号 |
JP20010362119 |
申请日期 |
2001.11.28 |
申请人 |
ARUZE CORP |
发明人 |
OKADA KAZUO |
分类号 |
A63F13/00;A63F7/02;A63F13/12;(IPC1-7):A63F7/02 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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