发明名称 PROGRAM, DEVICE, AND METHOD OF 3-DIMENSIONAL IMAGE PROCESSING AND DEVICE FOR VIDEO GAME
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a program which connects patches (or objects) together while avoiding generation of gaps. <P>SOLUTION: A program execution part 400 comprises a vertex coordinate setting part 401 setting vertex coordinates of polygons each of which consists of first and second patches, a vertex coordinate selecting part 402 for selecting the vertexes of polygons to be connected from the first and second patches, and a vertex coordinate changing part 403 making the vertex coordinate of the first patch and the vertex coordinate of the second patch agree with the vertex coordinate of the selected polygon. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2003288609(A) 申请公布日期 2003.10.10
申请号 JP20030014988 申请日期 2003.01.23
申请人 KONAMI CO LTD 发明人 TAKAHAMA HAJIME;HONDA HIROKI
分类号 A63F13/00;G06T15/00;G06T17/20;G06T19/00;(IPC1-7):G06T15/00;G06T17/40 主分类号 A63F13/00
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