发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve a problem that a player feels troublesome about a B-B game because of needing to be constantly alert to the establishment of each end condition when the end conditions of the B-B game are increased and complicated. SOLUTION: When the received state of a start command is discriminated (step 301) and the assimilation of an R-B game twice and the almost completed state of a B-B game are discriminated, a message 'this will be the last R.B game', is displayed on a liquid crystal device 22 (step 302). When the frequency general games in B-B amounts to 28 times and the almost completed state of the B-B game is discriminated, a message 'three more general games in B-B are left', is displayed (step 303). When the total acquired number of medals exceeds 430 and the almost completed state of the B-B game is discriminated, a message 'the acquired number has exceeded 430', is displayed (step 304).
申请公布号 JP2002272903(A) 申请公布日期 2002.09.24
申请号 JP20010077482 申请日期 2001.03.19
申请人 ARUZE CORP 发明人 KUWANA SUKEYUKI
分类号 A63F5/04;A63F7/02;(IPC1-7):A63F5/04 主分类号 A63F5/04
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