发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To efficiently perform a process for recovering a game state. SOLUTION: In the game state-recovering process, a CPU performs the returning process of a stack pointer first. Then, if the state is not a put-out prohibited state, a command-transmitting table regarding a put-out available state designating command is set, and the command setting process is called. Also, a command-transmitting table regarding a display-controlling command for recovering the display state of a special pattern in a variably displaying device when a power supply is stopped is set, and the command setting process is called. Then, a process for setting retracting values for various kinds of registers and so forth is performed for various kinds of registers, and then, a RET command is performed. Since the process to transmit the command is performed after the stack point has been returned, the process to transmit the command can be performed using a sub-routine, and the process for recovering the game state can be efficiently performed. COPYRIGHT: (C)2003,JPO
申请公布号 JP2003169905(A) 申请公布日期 2003.06.17
申请号 JP20010372061 申请日期 2001.12.05
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;ISHIKAWA TAKAYUKI;KANBAYASHI YASUO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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