发明名称 GAME MACHINE, COMPUTER PROGRAM, AND RECORDING MEDIUM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine by which a game never becomes monotonous when previously announcing the occurrence of a big win. <P>SOLUTION: The count value A1 of a lottery counter of the number of times of consecutive announce is obtained (S70). When determining that A1 is not larger than a held number U (S72:Yes), it is determined whether there is starting storage where a big win flag is turned on in storing orders 1 to A1 (S74). When determining that there is (S74:Yes), the storing order R1 of the starting storage where the big win flag is turned on is set to be the number of times of consecutive announce N (S76). When determining that there is not (S74:No), the count value A1 is set to be the number of times of consecutive announce N (S78). Since the number of times of consecutive announce is decided by a lottery from among a plurality of kinds of numbers of times, the game is less likely to become monotonous than a game in a game machine where the number of times is fixed. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004222941(A) 申请公布日期 2004.08.12
申请号 JP20030013907 申请日期 2003.01.22
申请人 MARUHON IND CO LTD 发明人 ITO YUJI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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