发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine preventing a player from having a sense of mistrust.SOLUTION: In an RT2 actuation state as a carry-over state, though any prescribed symbol combination out of a plurality types of prescribed symbol combinations is determined as an internal winning combination until a specific operation-start condition is satisfied, when a symbol stopped by symbol stop control means is not a symbol correspond to the internal winning combination, the game machine transfers from the RT2 actuation state to an RT1 actuation state. Further, though any prescribed symbol combination out of the plurality types of prescribed symbol combinations is determined as an internal winning combination, when a specific operation-start condition is satisfied until it is determined that a symbol stopped by the symbol stop control means is not the symbol corresponding to the internal winning combination, the game machine transfers from the RT2 actuation state to an RT non-actuation state (a high replay state).SELECTED DRAWING: Figure 9
申请公布号 JP6018275(B2) 申请公布日期 2016.11.02
申请号 JP20150183842 申请日期 2015.09.17
申请人 株式会社ユニバーサルエンターテインメント 发明人 戸本 大二郎;出澤 昌則;古川 千絵
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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