摘要 |
PROBLEM TO BE SOLVED: To enable a user to easily and interactively change and animate a three-dimensional object, even if it is complicated, or the number of objects is large, by use of a computer of consumer level in a short time. SOLUTION: When an animation object 41 having a parameter of animation (e.g. counterclockwise rotating animation) preliminarily registered is crossed to the three-dimensional object 42 of a target, the animation (counterclockwise rotating animation) registered in the animation object 41 is set to the three- dimensional object 42. Consequently, the three-dimensional object executes the set animation. This invention is applicable to computer graphics. COPYRIGHT: (C)2004,JPO
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