发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To increase charms by bringing a specified drawing condition in which players are easy to obtain a beneficial drawing result and a non specified drawing condition in which players are hard to obtain a beneficial drawing result in a different situation from the generation and/or finish of a special game condition. <P>SOLUTION: A drawing condition discriminating means 38 generates discriminately the specified drawing condition 34b in which the players are easy to obtain the beneficial drawing result and the non specified drawing condition 34c in which the players are hard to obtain the beneficial drawing result in a situation different from the generation and/or finish of a special playing condition. In this time, the drawing condition discriminating means 38 generates under the condition that a retaining part at the time when a starting means 14 detects game balls during variation operation of a pattern indication means 12 is stored in memory or the retaining number has a certain quantity. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004024892(A) 申请公布日期 2004.01.29
申请号 JP20030209364 申请日期 2003.08.28
申请人 FUJI SHOJI:KK 发明人 MATSUMOTO KUNIO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址