发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine making the reliability of a forenotice intelligible and allowing a player to retain the feeling of expectation to a forenotice performance for a long period of time in a constitution of sequentially executing the forenotice performance changingly displaying a forenotice picture in a plurality of times of symbol variations. <P>SOLUTION: This game machine stores a plurality of types of forenotice pattern data (variation patterns) for displaying a background picture as the forenotice picture on a variable display device, executes a step-up forenotice changingly displaying a predetermined background picture out of "fine", "cloudy", "rain" and "thunder" background pictures according to a predetermined order based on a plurality of start memories and, when it turns into a big win, selects the forenotice pattern data using setting value data wherein a rate of selecting forenotice pattern data for displaying a second forenotice picture displayed later than the first forenotice picture is set higher than a rate of selecting the forenotice pattern data for displaying the first forenotice picture. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005237859(A) 申请公布日期 2005.09.08
申请号 JP20040055214 申请日期 2004.02.27
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;HIRATA SEIYA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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