发明名称 GAME MACHINE, CONTROL METHOD FOR GAME MACHINE, AND PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine by which one can restart a game from a predetermined time point (a status). <P>SOLUTION: A game status data storing section 54 is constituted so as to be able to store a plurality of game status data for regenerating the game status. A game status data storing and controlling section 50 stores the game status data in the game status storing section 54 in a predetermined timing during executing the game. A game reexecuting section 60 reexecutes from the status regenerated based on the game status data and a specific information storing section 56 stores a specific information for specifying the game status data when a player selects the game status data. A game status data selecting section 58 guides the game status data specified by the specific information preferentially. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006015159(A) 申请公布日期 2006.01.19
申请号 JP20050234652 申请日期 2005.08.12
申请人 KONAMI CO LTD 发明人 IZUMI NAOKATSU
分类号 A63F13/10;A63F13/12 主分类号 A63F13/10
代理机构 代理人
主权项
地址