发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can attain a new judging factor of the selection of a game machine played by a player, enhance an expecting feeling for entering a prize winning hole, and raise amusement by displaying a prize winning rate into the prize winning hole of the game machine. <P>SOLUTION: The measurement of a light-on timer 73 and a light-off timer 74 is started (S53), lighting displaying areas 53A to 53E of a prize winning rate display portion 53 is increased by one (S57) in the case that a game ball enters the starting hole 39 again (S55:YES) when the value of the light-on timer 73 is within "five second", when a game ball enters the starting hole 39. Further, the lighting display areas 53A to 53E of the prize winning rate display portion is reduced by one (S64) when a game ball does not enter the starting hole 39 again (S62:NO) even though the value of the light-off timer 74 becomes "10 second or more". <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006015128(A) 申请公布日期 2006.01.19
申请号 JP20050157465 申请日期 2005.05.30
申请人 OKUMURA YU-KI CO LTD 发明人 NISHIMOTO ATSUSHI;SHIMAZAKI TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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