发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of executing a story performance presenting an appropriate correlation among a plurality of game states.SOLUTION: A sub CPU71 causes a performance control state to transit from a first performance control state in which a performance related to a first story is executed (concretely, a state in which each performance pattern is selected from a first story performance table group) to a second performance control state in which a performance related to a second story is executed (concretely, a state in which each performance pattern is selected from a second story performance table group) on the basis that specific transit conditions are satisfied.SELECTED DRAWING: Figure 73
申请公布号 JP2016187463(A) 申请公布日期 2016.11.04
申请号 JP20150069003 申请日期 2015.03.30
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 NISHIOKA RYOTA
分类号 A63F7/02 主分类号 A63F7/02
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