摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of executing a story performance presenting an appropriate correlation among a plurality of game states.SOLUTION: A sub CPU71 causes a performance control state to transit from a first performance control state in which a performance related to a first story is executed (concretely, a state in which each performance pattern is selected from a first story performance table group) to a second performance control state in which a performance related to a second story is executed (concretely, a state in which each performance pattern is selected from a second story performance table group) on the basis that specific transit conditions are satisfied.SELECTED DRAWING: Figure 73 |