发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase variation of a performance by decoration symbols.SOLUTION: A game machine can temporarily stationarily display first symbols for suggesting to execute a development ready-to-win state A, and second symbols for suggesting to execute a final ready-to-win state B to be executed after the development ready-to-win state A. When executing the development ready-to-win state A, the game machine, after executing a normal variation, makes the second symbols invisible and the first symbols visible to execute a first abetment performance of abetting whether or not the first symbols are temporarily stationarily displayed, temporarily stationarily displays the first symbols, and variably redisplays the temporarily stationarily displayed first symbols. When executing the final ready-to-win state B, the game machine, during execution of the development ready-to-win state A, makes the first symbols invisible and the second symbols visible to execute a second abetment performance of abetting whether or not the second symbols are temporarily stationarily displayed, temporarily stationarily displays the second symbols, and variably redisplays the temporarily stationarily displayed second symbols. At timing of a determinate display of decoration symbols, the game machine does not execute the first-symbol and second-symbol stationary displays.SELECTED DRAWING: Figure 3-1
申请公布号 JP2016168394(A) 申请公布日期 2016.09.23
申请号 JP20160124459 申请日期 2016.06.23
申请人 KYORAKU SANGYO CO LTD 发明人 SUEMATSU TAKAHIRO;SHIRAI MASATERU;MATSUDA YUSUKE
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址