发明名称 COMBINING SAMPLING ARRANGEMENTS AND DISTRIBUTIONS FOR STOCHASTIC INTEGRATION IN RENDERING
摘要 Systems, methods and articles of manufacture for sampling visual characteristics of a three-dimensional scene. Embodiments include collecting a plurality of samples within the three-dimensional scene. Upon determining that a combined stratified importance sampling algorithm will result in reduced error for a rendered image of the three-dimensional scene, embodiments collect the plurality of samples using the combined stratified importance sampling algorithm, and otherwise the plurality of samples are collected using a stratified sampling algorithm. The combined stratified importance sampling algorithm integrates an antithetic sampling algorithm. One or more lighting effects for the three-dimensional scene are simulated based on the plurality of samples and data describing one or more light sources for the three-dimensional scene. Embodiments further include rendering the image based on the simulated one or more lighting effects and data describing characteristics of the three-dimensional scene.
申请公布号 US2016275718(A1) 申请公布日期 2016.09.22
申请号 US201514663693 申请日期 2015.03.20
申请人 Disney Enterprises, Inc. 发明人 SUBR Kartic;MITCHELL Kenneth;JAROSZ Wojciech;NOWROUZEZAHRAI Derek
分类号 G06T15/50;G06T15/80 主分类号 G06T15/50
代理机构 代理人
主权项 1. A method of sampling visual characteristics of a three-dimensional scene, comprising: collecting a plurality of samples within the three-dimensional scene, comprising: upon determining that a combined stratified importance sampling algorithm will result in reduced error for a rendered image of the three-dimensional scene, collecting the plurality of samples using the combined stratified importance sampling algorithm, wherein the combined stratified importance sampling algorithm integrates an antithetic sampling algorithm; andotherwise, collecting the plurality of samples using a stratified sampling algorithm; simulating one or more lighting effects for the three-dimensional scene, based on the plurality of samples and data describing one or more light sources for the three-dimensional scene; and rendering, by operation of one or more computer processors, the image based on the simulated one or more lighting effects and data describing characteristics of the three-dimensional scene.
地址 Burbank CA US