摘要 |
PROBLEM TO BE SOLVED: To evade the waste of a usable memory space by constituting a processor so that suboperation data requests a less memory space than a suboperation program code. SOLUTION: When a certain icon is taken out of a palette for the 1st time, the dynamic load library(DLL) for its effect is not loaded in this stage. Here, what is called 'metadata' 1000 representing its effect is loaded instead. The 'metadate' 1000 provides other effect (e.g. many inputs and outputs) and information defining the interconnectivity with the effect for a core 340. Consequently, the core 340 is enabled to build necessary graphs up without loading any DLL and no large file is loaded before they becomes absolutely necessary, thereby saving the memory. Consequently, the need for redrawing in case of a certain kind of variation and the operation becomes fast.
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