摘要 |
<p><P>PROBLEM TO BE SOLVED: To allow a player to operate change-over into a second change mode during pattern change based on a first change mode and to change the second change mode by the passage of a pattern change time based on the first change mode. <P>SOLUTION: The subject game machine includes: a change timer for counting a time during the pattern change; an operating means to be arbitrarily operated by a player; and an operation signal output means for outputting an operation signal when the operating means is operated. The output of the operation signal is recognized during the pattern change based on first change mode data which is selected from a plurality of kinds of change mode data. Caused by the recognition, a change control means selects the second change mode data from a plurality of kinds of change mode data, based on the time counted by the change timer, so as to perform control to change the change mode during the pattern change by following the first change mode data into the change mode based on the second change mode data. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p> |