摘要 |
In a video game with an image-reproducing device which has an actively lighting screen, with a housing and with operating elements on the housing, the movement of at least one movable image element on the actively lighting screen can be controlled as a function of the actuation of the operating elements. In order to change the background images during the various playing stages, elaborate programming has hitherto been necessary, it being possible only to show individual objects in a roughly symbolic manner. In order to permit more frequent changing of the background images combined with reduced effort and more realistic depictions, it is proposed that the housing (1) should surround the actively lighting screen (2), that the housing should have a window (8) opposite to the actively lighting screen, and that a second image reproducing device (2, 7) and a reflecting surface (2) should be arranged within the housing so that the image reproduced by the second image reproducing device (2, 7) is projected by the reflecting surface (2) through the window (8). <IMAGE> |